PSA: Pretty Good MahJongg and macOS Sierra

Public Service Announcement

Pretty Good MahJongg Mac EditionIf you are currently using Pretty Good MahJongg Mac Edition, whether purchased from the Mac App Store or downloaded directly from Goodsol Development, we recommend waiting for the next update before upgrading to macOS Sierra (10.12).

Do Not Upgrade (yet)

Apple is scheduled to release macOS Sierra, the next version (10.12) of their operating system (formerly: Mac OS X) today [September 20, 2016].  As of the final beta version, there is a change (as yet unidentified) that breaks Pretty Good MahJongg Mac Edition.  We are actively working on a solution, and we will publish an update as soon as a fix is available, but in the meantime, we suggest keeping El Capitan (Mac OS X 10.11).

Thank you.

Developer for Hire

You have a game idea.  Let us create it for you.

SophSoft is available for game development now!This week marks 20 years (!) since we first took our company full-time.  In that time, we have developed more than 25 products for a variety of clients.  We have published games for Windows, Mac OS X, and iOS, and we have extensive experience.

Now, we are available immediately for new development contracts.  We have a significant opening in our schedule, which we need to fill soon.  This is your chance to have a world-class game developer working (or consulting) on your project.  If you want to explore this opportunity, please contact me directly at seelhoff@sophsoft.com.

For more information on SophSoft, Incorporated, please visit the web site, and you can also download our brochure [PDF, 2 pages] to find out how we can help you.

All clients get to deal directly with me, and if you are interested in my 25+ years in the game industry, please feel free to look at my résumé [PDF, 4 pages].

Act quickly!  Do not miss this opportunity.  It may not last long!

RIP: Rick Tumanis (1956-2011)

Our good friend and Art Director has passed away.

Rick Tumanis (1956-2011)Last Friday, Richard A. “Rick” Tumanis, my long-time business partner and longer term friend, died unexpectedly in his sleep.  Rick served as Art Director for SophSoft, Incorporated and Digital Gamecraft, of which he was a founding member.

Raised in Battle Creek, Michigan, Rick received a degree in English from the University of Michigan, followed by a law degree from Cooley Law School, but he chose to pursue a career in video game artwork, as well as his personal love of making music.  Rick began in the video game industry in 1987 when he joined Quest Software and provided artwork for the classic title, Legacy of the Ancients (Electronic Arts); he followed that up by creating all of the artwork for its quasi-sequel, Legend of Blacksilver (Epyx).

In 1995, Rick joined up with (then) Sophisticated Software Systems, contributing to games such as Mission Critical (Legend Entertainment), ZPC (Zombie), Vegas Fever (Encore), Card Crazy 2 (Encore), Slot City 2 (Encore), and MVP Backgammon Professional (MVP Software).  He was lead artist on Bicycle Card Collection (Microsoft), included in Microsoft Plus! Game Pack: Cards & Puzzles.  This led to a collaboration with Goodsol Development, for which he provided almost all artwork for more than 10 years, on games including Pretty Good Solitaire, Most Popular Solitaire, Action Solitaire, FreeCell Plus, and Pretty Good MahJongg.

At the time of his death, Rick was working on a couple of upcoming iOS games and completing work on his most recent solo album, Earfull.

Services were held 1:30pm, Thursday, August 4, at Farley-Estes & Dowdle in Battle Creek, with visitation an hour prior.  Click here for Rick’s obituary page.  [edited 08/08/2011]

Rest In Peace, Rick.  It is a shame that you did not see all of our big plans come to fruition.  You will be greatly missed.

U.S. Supreme Court supports video game freedom of speech

Video game restrictions ruled unconstitutional.

In a decision affirming two lower court rulings, the Supreme Court of the United States ruled that states do not have the right to restrict or prohibit video games sales based on violent content.  Video games are now a legally recognized form of free speech.  The case in question is known as Brown [originally Schwartzenegger] (Governor of California) v. Entertainment Merchants Association, or just Brown V. EMA, docket # 08-1448.

The case was originally argued on November 2, 2010, and although a ruling was expected by June, it was something of a surprise that it took this long to publish. The Court calendar indicated that today was the last regularly scheduled day for making a ruling, and apparently the end of June deadline for decisions, though not inviolate, it taken fairly seriously.  (It would, however, have been amusing if a video game decision had slipped.)

The wait was worth it, as the decision was clear and unequivocal.  It rules, explicitly, that “Video games qualify for First Amendment protection.”  Further, it rules that the proposed law in California (and, by extension, any similar law) does not “satisfy strict scrutiny”, so the original (correct) decision was upheld and the law has been completely struck down.

Read the full decision here (PDF, 485K) [includes 2 page summary]

Additional commentary to follow.

New Goodsol Solitaire Forum

Newsbrief: A new web forum is launched.

This week, Goodsol Development launched its new/improved Goodsol Solitaire Forum, now available at http://www.goodsol.net/forum (same old address).

After a short transition period, domain name propagation time, and the requisite teething issues, this forum is (again) the primary source for discussion and support of the following titles (of ours):

My profile name is Seelhoff; I hope to see you there.