Pretty Good Solitaire ME 3.30

The latest upgrade to our flagship macOS product is available.

Pretty Good Solitaire Mac Edition 3.3Pretty Good Solitaire Mac Edition 3.30, available from Goodsol Development, is the best Solitaire game for Mac computers.  This version of the game can be purchased and immediately downloaded for only $24.95, and it is a free upgrade for customers.

This Pretty Good Solitaire Mac Edition update adds another 100 games, for a total of 700 games, plus another 90 bonus games not accessible in the trial version (for those who want to try it first).

In addition to the new games, this version 3.30 update addresses several minor requests from customers, fixes all known bugs, and fully supports Apple macOS Sierra.

PSA: Pretty Good MahJongg and macOS Sierra

Public Service Announcement

Pretty Good MahJongg Mac EditionIf you are currently using Pretty Good MahJongg Mac Edition, whether purchased from the Mac App Store or downloaded directly from Goodsol Development, we recommend waiting for the next update before upgrading to macOS Sierra (10.12).

Do Not Upgrade (yet)

Apple is scheduled to release macOS Sierra, the next version (10.12) of their operating system (formerly: Mac OS X) today [September 20, 2016].  As of the final beta version, there is a change (as yet unidentified) that breaks Pretty Good MahJongg Mac Edition.  We are actively working on a solution, and we will publish an update as soon as a fix is available, but in the meantime, we suggest keeping El Capitan (Mac OS X 10.11).

Thank you.

Pretty Good Solitaire ME 3.10

The next version of our Mac Edition is now available.

Pretty Good Solitaire Mac Edition 3.1Goodsol Development has released Pretty Good Solitaire Mac Edition 3.10.  This is a free upgrade for customers who have already purchased, it is available for immediate purchase for only $24.95, and a trial version is also available.

This version of Pretty Good Solitaire Mac Edition adds another 25 games, for a total of 575 games, and the full version has 75 bonus games.  The main menu interface was also changed to make the game search/filter box easier to find and use.

The 25 new games in PGSME 3.1 are:

  • Acey and Kingsley
  • Anno Domini
  • Assembly
  • Box Fan
  • Cell 11
  • Crescent Fan
  • Double Aces and Kings
  • Five Stacks
  • Forwards
  • Forwards and Backwards
  • Free Parking
  • Grandmother’s
  • Idle Aces
  • Lucky Thirteen
  • Maze
  • Pyramid Clear
  • Quadruple Russian
  • Racing Aces
  • Red Hand
  • Ripple Fan
  • Solid Square
  • Spaces and Aces
  • Speculation
  • Twin Queens
  • Unusual

Goodsol Community

Along with this release, Goodsol has now created two new places to discuss Solitaire games in social media, to supplement the Goodsol Forum.  The first is the (quite active) Goodsol Solitaire Community on Google+, and the other is the Goodsol Solitaire Group on Facebook.  These are great places to get help with a specific deal number for one of our games, to find a challenging deal number (and maybe help somebody else), to get recommendations for games, or to discuss Solitaire topics in general.

The next version of Pretty Good Solitaire Mac Edition will contain 600 games, but you can buy now, have fun right away, and still get that version as a free upgrade!

Pretty Good Solitaire Mac Edition 3.02

We finally finished this extensive technical update.

Pretty Good Solitaire Mac Edition 3.0Pretty Good Solitaire Mac Edition 3.0 has now been released by Goodsol Development.  It is available for immediate download/purchase for only $24.95, and a trial version is also available.

This version of Pretty Good Solitaire Mac Edition contains 550 games (50 more than the previous version), and the full version provides access to another 75 bonus games.  The interface also contains many user interface improvements.

From a technical perspective, this is a major upgrade, as it represents a complete conversion of the program from Carbon libraries (used since version 1.0) to Cocoa frameworks, an effort imposed by Apple’s diminishing support for the former.  In the process, numerous features were reconsidered and reimplemented, so there are various improvements throughout the program.  One thing that we lost in the process was support for (much) older versions of Mac OS X; the current version requires Snow Leopard (10.6).

What happened to 3.00 and 3.01?

As is often the case with major technical changes, there were a couple of teething problems.  In the first release (3.00), we discovered a race problem with the Cocoa system, where 5-10% of our users had systems that were sending messages to objects that had already been disposed, causing the program to crash when run on these systems.  (Of course, none of the test systems exhibited this problem.)

The second release (3.01), as well as the first, was discovered to have a critical error with menu handling, namely, that card sets could not be switched (properly) using the ‘Preferences->Card Set’ menu.  Unlike the first issue, this one was always reproducible, missed entirely by our testers, and completely my fault.  Oops… 🙂

Once the current version proves stable, we will be adding quite a few (probably 25) more new games and making more interface improvements, including the most requested feature, an ability to sort results and high score tables.  This, of course, will be a free upgrade for all then current PGSME customers, so buy now!

Pretty Good Solitaire Touch Edition 1.20

The BEST iPad Solitaire game has been improved even more.

Pretty Good Solitaire Touch Edition 1.20Pretty Good Solitaire for iPad has been updated to version 1.20, which is now available from the App Store for the incredibly low price of only $9.99 US!

Pretty Good Solitaire Touch Edition now contains 550 games, hundreds more than any other iPad product available.  These are the games you have come to know and love on Windows and/or the Mac, playable from the comfort of your recliner.  Act now and you will receive an extra 75 bonus games, a total of 625 games, as well as free future upgrades.

In addition to the 50 new solitaire games since the initial release, this upgrade also includes easily selectable favorites, position snapshots, a third card set (Tropical Card Set), and a number of bug fixes to make this app as robust as possible.

Too much honesty…

Just for the readers of my blog, let me lay a little bit of truth on you.  The fact is that developing an extensive app like this for the iPad is very time consuming.  Additionally, the price on the iPad ($9.99 US) is quite low for such a large collection of solitaire games, and Apple does absolutely nothing to promote updates, even ones like this which add major new features and games.  All of these factors are working in combination to jeopardize future work on this project.  As much as we LOVE solitaire, we cannot afford to indefinitely invest time and money into a product that does not provide some positive return.

What can you do?  In order make sure that PGSTE remains viable, you can help us by spreading the word, linking to this post, following Goodsol on Facebook and sharing posts with your friends, and most of all rating and reviewing the app on the App Store.  We have a very loyal core of iPad customers, but if we cannot reach critical mass soon, then we may have no choice but to disappoint them and discontinue the project. 🙁

My favorite game in the latest batch is Lower 48, similar to Forty Thieves, which is almost always winnable, but usually quite challenging.  I have won all of the first 100 deals (so far).

Happy Birthday, Demolish!

Demolish! Pairs celebrates one year since its launch on iOS.

One year ago today, Digital Gamecraft launched the original iOS version of Demolish! PairsDemolish! Pairs 1.11 is a challenging puzzle/arcade game for iPad and iPhone.

Demolish! Pairs 1.11 for iOSDownload and play Demolish! Pairs now!

Here are the top 5 reasons that you should get Demolish! Pairs:

  1. It is fun to play for gamers of all ages.
  2. It exercises your brain to help keep you mentally sharp.
  3. It provides relaxation during less interesting activities (such as watching Nigeria versus Iran in the World Cup).
  4. The programmer just got hit in the forehead by a fallen tree and could use any sympathy and support that he can get. [*]
  5. It is FREE (for one day only)!

As promised, to celebrate this anniversary, Demolish! Pairs 1.11 is completely free for TODAY ONLY.  There are no strings attached, though when you do take advantage of this special offer, it would be nice if you would rate and review it on the App Store.

Also, for those who already have the free-to-play version, Demolish! Pairs FTP 1.0.1, all in-app purchases are free for today only as well.

For more information on the game, please visit DemolishPairs.com.

[*] Medical Update: The injury was not at all serious, causing no extra brain damage. 🙂

 

Please… Download and Enjoy!Demolish! Pairs on the iOS App Store

Demolish! Pairs 1.11 for iOS

Another update to our challenging puzzle game is released.

Digital Gamecraft has published Demolish! Pairs 1.11 on the App Store, where you can buy it for only $3.99 (US). This is, of course, a free upgrade for all existing customers, downloadable from the ‘Updates’ tab on the App Store.

Demolish! Pairs 1.11 for iOSDownload and play Demolish! Pairs now!

Demolish! Pairs 1.11 is an upgrade that simply lowers the minimum version of iOS to 5.1.1, making it (again) playable on the original iPad. For more information on the game, please visit DemolishPairs.com.

Please… Download and Enjoy!Demolish! Pairs on the iOS App Store

Demolish! Pairs 1.10 for iOS

An update to our premier arcade/puzzle game is available.

Digital Gamecraft has published Demolish! Pairs 1.10 on the App Store, where you can buy it for only $3.99 (US).  This is, of course, a free upgrade for all existing customers, downloadable from the ‘Updates’ tab on the App Store.

Demolish! Pairs 1.10 for iOSDownload and play Demolish! Pairs now!

Demolish! Pairs 1.10 is an upgrade that updates the program interface for iOS 7.x and adds 64-bit support.  For more information on the game, please visit DemolishPairs.com.

While supplies last, readers of this Gamecraft blog may receive a code for a free copy of the game simply by sending an email request to marketing@digitalgamecraft.com.

Please… Download and Enjoy!Demolish! Pairs on the iOS App Store

Demolish! Pairs FTP 1.0.1 for iPad

Our first “Free-to-Play” game is now available in the App Store.

Demolish! Pairs FTP, the free-to-play iPad version of Demolish! Pairs, our hit arcade/puzzle game, has now been released on the App Store.  Price: FREE

Demolish! Pairs 1.0.1 for iPad

Download and play Demolish! Pairs FTP here (no charge).

This version is our initial (and, perhaps, terminal) entry into the mobile free-to-play marketplace.  We would truly like to see this fun game in the hands of as many players as possible, and if we can recoup something for our efforts (on a simple game that took more than a dozen years, during which time half of the development team died), that would be nice, too.  Seriously, it is important to us to get this product as widely spread as possible for the integrity of the data/results, which I intend to (mostly) share on this blog.

Download and Enjoy…  and then please Rate and Review it on the App Store!

Mental Retooling

Grizzled veteran embraces free-to-play concept.

In my last post, You Lost Me at ‘Buy’, I was ranting about a scenario that really had me down-heartened about the direction of the game (and, in particular, mobile game) industry.  However, not being one to wallow, I already had a plan in motion (and development) to adapt to the changing landscape of the business I chose (back in the 80s) to be part of.

In the two months since that post, I have been working on Demolish! Pairs FTP, a free-to-play version of our latest iOS release.

In truth, the process was already underway when I made that blog post, but a comment from Joel Davis, along with an intense read of the book he recommended, Free-to-Play: Making Money from Games You Give Away, by Will Luton, caused me to revisit the (free-to-play) design from the top, with a different attitude and approach.

I ended up with a separate design document just for the free-to-play features that was longer than the design document for the game itself.  I did not change anything about the actual gameplay, deciding against banner advertisements that would adversely affect the experience, and determined not to allow “pay to win” in any sense.  However, I did incorporate several features into the product (interface) to allow for free-to-play, including certain (temporary) game restrictions and advertising, as well as means of playing for “free” forever (wherever time is a valueless commodity).

To be clear, I “embrace” free-to-play approximately the same way as I might embrace a great aunt who I have never met, and may never see again.  Of course, if it turns out that this great aunt happens to want to enhance my income substantially, then the least I could do would be to visit more often and get to know her, and my embrace may grow sincere.  It would be the polite thing to do. 🙂

In the world outside that metaphor, the new version is designed to allow, and encourage, players to give us money for the fun product we have created.  However, it does not force anybody to part with money and, actually, players may not be significantly restricted until they get decent at the game.  The other major drive and purpose of the free-to-play version is to get information about the market, relative to the paid version.  Although the first/paid version of Demolish! Pairs did make some money, that income stream deteriorated to the point that the possibility of cannibalizing sales with a “free” version is no longer a serious risk.  (A game needs to make a meaningful contribution to keeping our company in business, or it may as well be free anyway.)

So, I created this new free-to-play edition, Demolish! Pairs FTP, over the last couple of months (in addition to a whole new round of iOS solitaire game updates for Goodsol Development).  The actual development time for just the FTP (which does not stand for what you think it stands for) version was 80% of the time it took to build the original iOS (paid) version of the game from the prototype.  The game has been submitted to the App Store, so now we are just waiting for approval (I hope), after which we will see how the initial sales stack up against the initial sales of the paid version.

The free-to-play edition should have a much longer tail than the paid version, so when (<optimism>) this new version matches or exceeds the income of the paid version over the critical first 3 days, and then grows instead of plummeting, then my attitude will truly be changed (</optimism>).  I have a very specific target in mind for iOS to be considered a successful platform for us, and I am anxious to see whether we make that goal.

I plan to write more about the free-to-play features and results once there are actual results to consider.  In the meantime, you can buy (the original version of) Demolish! Pairs in the App Store, with no ads nor restrictive baggage.

Note: If we get at least 350 purchases of Demolish! Pairs 1.0 before the end of this month [October], Digital Gamecraft will donate $1000 to the Juvenile Diabetes Research Foundation, plus 50% of all net proceeds for sales beyond 350 (before November 1).