Greetings, Fellow Groundhogs

The new year finally begins in earnest.

With 2007 in the rear view mirror (and, of course, closer than it appears), I am ready to make great progress throughout 2008. As promised in the previous post, I emerge with the woodchucks to be seen on this day, and likewise, I started out the day in a hole. Nevertheless, I am definitely looking forward to the near future.

We have a big game development project, ultimately representing several products on (at least) a couple of platforms, that is taking much of my time now. The first testing version will be ready shortly, with a couple of releases (for Windows and Mac) scheduled as soon as everything is solid and “bug free“. There are also several more to follow in the first part of this year.

Also, as the ASP Chairman of the Board, I am excited that the Association of Shareware Professionals has all of its 2008 leadership in place now, and with the quality of our team, I am expecting that we will be making great improvements this year, including with the ASP Indie Games SIG (Special Interest Group). Similarly, our chapter of the International Game Developers Association, IGDA Detroit, is ready to make big strides forward.

Remember, we gain an extra day this month, and even my late beginning gives me a head start of five days over the Chinese. [Chinese New Year is Thursday, February 7.]

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