A few highlights of the original Gamecraft incarnation.
After importing all of the (250) posts from the original incarnation of this Gamecraft blog, during the editing process that was necessitated by the technology change, I had the opportunity to review many of the older posts. I found lots of fascinating information (compared to just a few irrelevant bits), so I decided to provide a few pointers for those (i.e., most readers) who have not read the entire blog.
The most recent posting to receive attention was Making Mac Disk Images Pretty, which describes how we improved the appearance of Pretty Good Solitaire Mac Edition 2.0 [linked from C-Command Software/DropDMG].
The best series began with Quality: An Introduction (running through Quality: The Index), discussing our guiding principle of Quality as applied to (game) software development, posted in May and June 2006.
The most controversial post was my critical review of Microsoft Visual Studio 2005, which incited a debate and continued to collect comments well after VS2008 was released.
The best quote was from Voltaire: “Le mieux est lâ€™ennemi du bien“; this translates to ‘The best is the enemy of the good.‘ [from MVP Backgammon Professional]
The worst month for posting was definitely August, during which month I only posted once over 5 years [in August 2008], a full score less than the expected (average) number of posts in that time.
This is just a small sampling from the first phase of this blog, but there is plenty more, all still available (twice over). Now, we move forward and begin the second phase in earnest…